Resume

Wiktor Kaczmarek

Designer and art director working across product, motion, brand, and real-time 3D.

Warsaw, Poland · allthingsdesignconsidered@gmail.com · GitHub

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Built visuals for Canon, Ferrero Rocher, and CAT through Lionbridge/BBI. Led the design that helped close a $500K seed round for a Web3 startup. Now co-founder and CTO building browser-native 3D for cultural heritage. Equally comfortable directing a team of designers or animating frame by frame.

Experience

Product Design / CTO & Co-Founder — Tosee.art · 2025–present

  • Building a browser-native 3D platform that lets cultural institutions capture, distribute, and monetize photorealistic models of heritage sites without an application install.
  • Working on pilots with the National Museum in Warsaw and the Royal Castle in Warsaw.
  • Architected the pipeline from photogrammetry and 3D Gaussian Splatting to real-time WebGL delivery.
  • Own product positioning, identity, interaction design, interface systems, and the operational capture-to-publication workflow.

Tosee case study →

Creator — Archiplayer · 2026–present

  • Designed and built a local-first desktop browser and player for decades of WFMU radio archives.
  • Shipped a Svelte 5, Tauri 2, Rust, and SQLite product with search, playlist-aware playback, favourites, history, offline downloads, and cross-platform release automation.

Archiplayer case study →

AI Training Data Expert — Micro1 · 2026–present

  • Professional video annotation for a specialized AI training-data pipeline, applying twenty years of motion and VFX craft to expert-validated project work under NDA.

Design Operations Lead — BBI Online, via Lionbridge · 2017–2024

  • Directed visual output for Ferrero Rocher, CAT, and Canon across concurrent EMEA and global campaigns in more than 40 languages.
  • Designed a data-driven asset pipeline that made multi-language delivery five times faster without quality loss.

Art Director / Lead Designer — Insert Stonks · 2022–2023

  • Defined the visual identity, UI/UX, marketing system, and flagship Road2Moon browser game, contributing to a successful $500K seed round.
  • Built an NFT processing pipeline for more than 10,000 assets and coordinated four designers on daily delivery.

Associate, Information System Team — Marriott International · 2017–2020

  • Supported service and information-system workflows during Marriott's integration of Starwood, concurrent with contract design work through Lionbridge.

Senior Graphic Designer — Agora Publishing, SVG Studio · 2010–2011

  • Ran design and production for a 360-degree in-house studio spanning cinema, television, print, and digital.
  • Managed cinema DPX delivery and DVD authoring pipelines on broadcast deadlines.

VFX / Motion Designer — Lightcraft · 2007–2010

  • Produced VFX and motion graphics for television commercials and film-festival content, including daily broadcast spots for Gazeta Wyborcza.

Freelance Motion & Visual Designer — Independent · 2004–present

  • Delivered more than 100 projects across motion, VFX, branding, medical visualization, industrial design, events, and interactive work.

Skills & tools

Product and design: Product strategy, identity, UI/UX, design systems, storyboarding, art direction, conceptual problem-solving
Motion and animation: 2D/3D animation, VFX, character animation, compositing, scripting
3D and real-time: Blender, WebGL, Three.js, 3D Gaussian Splatting, photogrammetry
Engineering and workflow: Svelte, GitHub, DrawIO, Jira, cross-functional collaboration, asset-pipeline design
Software: Affinity, Adobe Suite, DaVinci Resolve and Fusion

Languages

Polish (native) · English (C1) · Italian (B2)